Volume 9, Number 4, 295-329, DOI: 10.1007/s10710-008-9063-0

The 2007 IEEE CEC simulated car racing competition

Julian Togelius, Simon Lucas, Ho Duc Thang, Jonathan M. Garibaldi, Tomoharu Nakashima, Chin Hiong Tan, Itamar Elhanany, Shay Berant, Philip Hingston and Robert M. MacCallum, et al.

From the issue entitled "Special Section: Evolutionary Computation in Games. Guest Editors: Moshe Sipper and Mario Giacobini"

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Abstract

This paper describes the simulated car racing competition that was arranged as part of the 2007 IEEE Congress on Evolutionary Computation. Both the game that was used as the domain for the competition, the controllers submitted as entries to the competition and its results are presented. With this paper, we hope to provide some insight into the efficacy of various computational intelligence methods on a well-defined game task, as well as an example of one way of running a competition. In the process, we provide a set of reference results for those who wish to use the simplerace game to benchmark their own algorithms. The paper is co-authored by the organizers and participants of the competition.

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