Welcome!
To use the personalized features of this site, please log in or register.
If you have forgotten your username or password, we can help.
My Menu
Saved Items

Solving Partially Observable Problems by Evolution and Learning of Finite State Machines

Eduardo SanchezContact Information, Andrés Pérez-UribeContact Information and Bertrand MesotContact Information

(5)  Logic Systems Laboratory, Computer Science Department, Swiss Federal Institute of Technology-Lausanne, Lausanne
(6)  Parallelism and Artificial Intelligence Group, Department of Informatics, University of Fribourg, Switzerland
Abstract
Finite state machines (FSM) have been successfully used to implement the control of an agent to solve particular sequential tasks. Nevertheless, finite state machines must be hand-coded by the engineer, which might be very difficult for complex tasks. Researchers have used evolutionary techniques to evolve finite state machines and find automatic solutions to sequential tasks. Their approach consists on encoding the state-transition table defining a finite state machine in the genome. However, the search space of such approach tends to be innecesarily huge. In this article, we propose an alternative approach for the automatic design of finite state machines using artificial evolution and learning techniques: the SOS-algorithm. We have obtained very impresive results on experimental work solving partially observable problems.

Contact Information Eduardo Sanchez
Email: Eduardo.Sanchez@epfl.ch

Contact Information Andrés Pérez-Uribe
Email: Andres.PerezUribe@unifr.ch

Contact Information Bertrand Mesot
Email: Bertrand.Mesot@epfl.ch
Fulltext Preview (Small, Large)
Image of the first page of the fulltext

References secured to subscribers.



Export this chapter
Export this chapter as RIS | Text
 
Referenced by
1 newer article

  1. Lucas, Simon M. (2007) . IEEE Transactions on Evolutionary Computation 11(3)
    [CrossRef]
Remote Address: 38.107.191.108 • Server: mpweb03
HTTP User Agent: CCBot/1.0 (+http://www.commoncrawl.org/bot.html)