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Abstract

You can look at software development as a system with inputs and outputs. As with any system, software development needs negative feedback loops to keep it from oscillating. The negative feed-back loops traditionally used — separate testing groups, documentation, lengthy release cycles, reviews — succeed at keeping certain aspects under control, but they tend to have only long term benefits. What if we could find a set of negative feedback loops that kept software development under control, but that people wanted to do, even under stress, and that contributed to productivity both short and long term?

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