The paper is concerned with increasing our understanding of creative expertise drawing upon studies of collaboration between
technologists and artists. The nature of expertise in collaborative creative work is discussed and the implications for support
tools considered. Characteristics of a visual programming environment used to support collaboration in the development of
interactive digital works are discussed. Such environments provide facilities for sharing representations between experts
from different domains and in this way can be used to enable all parties to the collaboration to participate fully in the
decision making process.