Welcome!
To use the personalized features of this site, please log in or register.
If you have forgotten your username or password, we can help.
My Menu
Saved Items

PINO The Humanoid : A Basic Architecture

Fuminori Yamasaki4, 5 Contact Information, Tatsuya Matsui4, Takahiro Miyashita4 and Hiroaki Kitano4

(4)  Kitano Symbiotic Systems Project, ERATO, JST, Japan
(5)  Osaka University, Japan
Abstract
In this paper, we present a basic architecture and design principle behind Pino, a humanoid for RoboCup Humanoid League. Pino is designed to be a platform for research in robotics and AI. There are four major issues in Pino’s design; (1) high DOF system to realize various behaviors, (2) exterior design, (3) cheap mechanical components, and (4) a basic behavioral control systems. These issues are specifically addressed in this paper in order to illustrate basic architecture and components for humanoid platform that can be widely used for many RoboCup researchers in the world.

Contact Information Fuminori Yamasaki
Email: yamasaki@symbio.jst.go.jp
Fulltext Preview (Small, Large)
Image of the first page of the fulltext

References secured to subscribers.



Export this chapter
Export this chapter as RIS | Text
 
Remote Address: 38.107.191.108 • Server: mpweb02
HTTP User Agent: CCBot/1.0 (+http://www.commoncrawl.org/bot.html)