We describe an electronic guidebook prototype and report on a study of its use in a historic house. Visitors were given a
choice of information delivery modes, and generally preferred audio played through speakers. In this delivery mode, visitors
assigned the electronic guidebook a conversational role, e.g., it was granted turns in conversation, it introduced topics
of conversation, and visitors responded to it verbally. We illustrate the integration of the guidebook into natural conversation
by showing that discourse with the electronic guidebook followed the conversational structure of storytelling. We also demonstrate
that visitors coordinated object choice and physical positioning to ensure that the electronic guidebooks played a role in
their conversations. Because the visitors integrated the electronic guidebooks in their existing conversations with their
companions, they achieved social interactions with each other that were more fulfilling than those that occur with other presentation
methods such as traditional headphone audio tours.
Abstract Work performed during an internship from the College of Computing, Georgia Institute of Technology.