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Effect of Stereoscopic Viewing on Human Tracking Performance in Dynamic Virtual Environments

Paul RichardContact Information, Philippe HareuxContact Information, Philippe CoiffetContact Information and Grigore BurdeaContact Information

(2)  Laboratoire de Robotique de Paris, UPMC-UVSQ-CNRS, 10-12 avenue de l’Europe, 78140 Velizy, France
(3)  CAIP Center, Frelinghuyssen Rd, P.O. Box 1390, NJ, USA
Abstract
In this paper, we present the results of a human factor study aimed at comparing the effect of stereoscopic versus monoscopic viewing on human tracking performance. The experimental paradigm involved tracking and grasping gestures toward a 3D moving object. This experiment was performed using different frame rates (from 28 frames per second (fps) down to 1 fps). Results show that monoscopic viewing allowed stable performance (grasping completion time) down to 14 fps. Stereoscopic viewing extended this stabilty to 9 fps, and decrease task completion time by 50 % for frame rate under 7 fps. We observed that stereoscopic viewing did not much increase performance for high frame rates.

Contact Information Paul Richard
Email: richard@robot.uvsq.fr
URL: http://www.robot.uvsq.fr

Contact Information Philippe Hareux
Email: hareux@robot.uvsq.fr

Contact Information Philippe Coiffet
Email: coiffet@robot.uvsq.fr

Contact Information Grigore Burdea
Email: burdea@telephone.edu
URL: http://www.caip.edu
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