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Parallelisms in MPEG and Its Applications to 3-D Visualization
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Parallelisms in MPEG and Its Applications to 3-D Visualization
Samuel Moon-Ho Song5 , Gunho Lee6 , Sunghyun Kim5 , Manhee Lee6 , Hyeokman Kim7 and Dong-Sik Jang8 
| (5) |
School of Mechanical and Aerospace Engineering, Seoul National University, Kwanak-gu Shillim-dong San 56-1, Seoul, 151-742, Korea |
| (6) |
Open Visual, Inc., TechnoComplex Suite 310 Sungbuk-gu Anam-dong 5 Ga 1, Seoul, 136-701, Korea |
| (7) |
Department of Computer Science, Kookmin University, Sungbuk-gu Jungreung-dong 861-1F, Seoul, 136-702, Korea |
| (8) |
Department of Industrial Systems and Information Engineering, Korea University, Sungbuk-gu Anam-dong 5 Ga 1, Seoul, 136-701, Korea |
Abstract
Techniques for visualization of 3-D objects must present to the user photo-realistic images in addition to offering various
3-D manipulations including rotation and translation as well as panning and zooming capabilities. The image-based visualization
can satisfy these requirements at low-cost by capturing images of the 3-D object at all view angles. This technique naturally
offers photo-realistic 3-D visualization, since the viewing software-while the user manipulates the 3-D object in real-time-simply
displays the corresponding frame. However, due to the large number of captured images, typically 300 to 600 cuts, the data
must be efficiently compressed; and at the same time the compressed data must allow real-time decoding to give the effect
of 3-D manipulation to the viewer. As neighboring frames (in close proximity in terms of the view angle) will almost always
be similar, we have opted to use MPEG to compress the captured data. The MPEG standard offers a multitude parallelism that
can be exploited and in this paper, we discuss various parallelisms in MPEG applicable to our image-based 3-D visualization
for achieving photo-realistic visualization and manipulation of 3-D objects.
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