The evolution of landscapes is governed by a few simple principles which can be viewed in the context of complexity-theory: landscapes can be regarded as open nonlinear systems in which tectonic processes furnish the

input

and denudational processes the

output

(

Antagonism Principle

). Stationary states in a landscape correspond to self-structured order in a complex system; they exist in a limited range of space and time only, they are

selected

for some finite duration in a limited region (

Selection Principle

). Geomorphology has mostly been concerned with the

inner

workings of a landscape-system; — i.e. mainly slow process-response phenomena. However, the tectonic input (

Principle of Tectonic Predesign

) strongly influences the genesis of many geomorphic landscape features such as drainage systems, the shape of valleys, incised meanders, glacial forms, mass movements and other features: some common contentions (e.g. that water causes V-shaped, ice U-shaped valleys) are shown to be in need of modification.