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Abstract

The evolution of landscapes is governed by a few simple principles which can be viewed in the context of complexity-theory: landscapes can be regarded as open nonlinear systems in which tectonic processes furnish the ldquoinputrdquo and denudational processes the ldquooutputrdquo (ldquoAntagonism Principlerdquo). Stationary states in a landscape correspond to self-structured order in a complex system; they exist in a limited range of space and time only, they are ldquoselectedrdquo for some finite duration in a limited region (ldquoSelection Principlerdquo). Geomorphology has mostly been concerned with the ldquoinnerrdquo workings of a landscape-system; — i.e. mainly slow process-response phenomena. However, the tectonic input (ldquoPrinciple of Tectonic Predesignrdquo) strongly influences the genesis of many geomorphic landscape features such as drainage systems, the shape of valleys, incised meanders, glacial forms, mass movements and other features: some common contentions (e.g. that water causes V-shaped, ice U-shaped valleys) are shown to be in need of modification.

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