Lecture Notes in Computer Science, 2003, Volume 2657/2003, 655, DOI: 10.1007/3-540-44860-8_110

Virtual Fires Experiences with Developing a LBGK Based Real Time Tunnel fire Simulator for Virtual Environments

Wilhelm Brandstätter and Christian Redl

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Abstract

In the VIRTUAL FIRES project a LBGK based simulator is coupled to a virtual reality environment for a interactive real time simulation of tunnel fires. The simulator not only has to deal with turbulent buoyant flows but it must also be able to calculate a big number of timesteps each second for the real time visualisation. The general concept as well as some implementation details are highlighted. Furthermore first results fire simulation in a real scale tunnel containing two trucks are presented.

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