Lecture Notes in Computer Science, 2001, Volume 2059/2001, 729-738, DOI: 10.1007/3-540-45129-3_67

Virtual Drilling in 3-D Objects Reconstructed by Shape-Based Interpolation

Adrian G. Borş, Lefteris Kechagias and Ioannis Pitas

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Abstract

In this paper we propose a virtual drilling algorithm which is applied on 3-D objects. We consider that initial we are provided with a sparse set of parallel and equi-distant slices of a 3-D object. We propose a volumetric interpolation algorithm for recovering the 3-D shape from the given set of slices. This algorithm employs a morphology morphing transform. Drilling is simulated on the resulting volume as a 3-D erosion operation. The proposed technique is applied for virtual drilling of teeth considering various burr shapes as erosion elements.

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