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Book
Modelling and Motion Capture Techniques for Virtual Environments
International Workshop, CAPTECH’98 Geneva, Switzerland, November 26–27, 1998 Proceedings
Book Series
Lecture Notes in Computer Science
Publisher
Springer Berlin / Heidelberg
ISSN
0302-9743 (Print) 1611-3349 (Online)
Volume
Volume 1537/1998
DOI
10.1007/3-540-49384-0
Copyright
1998
ISBN
978-3-540-65353-0
Subject Collection
Computer Science
SpringerLink Date
Tuesday, May 20, 2003
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About This Volume
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21 Chapters
First
|
1-10
|
11-20
|
21
|
Next
Front Matter
PDF (335.7 KB)
Chapter
Motion Analysis in Clinical Practice Using Ambulatory Accelerometry
Kamiar Aminian
,
Eduardo De Andres
,
Karen Rezakhanlou
,
Carlo Fritsch
,
Y. Schutz
,
Michèle Depairon
,
Pierre-François Leyvraz
and
Philippe Robert
DOI: 10.1007/3-540-49384-0_1
PDF (279.3 KB)
1-11
Chapter
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
James W. Davis
and
Aaron F. Bobick
DOI: 10.1007/3-540-49384-0_2
PDF (378.7 KB)
12-25
Chapter
Local and Global Skeleton Fitting Techniques for Optical Motion Capture
Marius-CĂlin Silaghi
,
Ralf Plänkers
,
Ronan Boulic
,
Pascal Fua
and
Daniel Thalmann
DOI: 10.1007/3-540-49384-0_3
PDF (310.8 KB)
26-40
Chapter
3D Part Recognition Method for Human Motion Analysis
Carlos Yániz
,
Jairo Rocha
and
Francisco Perales
DOI: 10.1007/3-540-49384-0_4
PDF (1.0 MB)
41-54
Chapter
Motion Capture Data Manipulation and Reuse via B-splines
Sandra Sudarsky
and
Donald House
DOI: 10.1007/3-540-49384-0_5
PDF (244.4 KB)
55-69
Chapter
Motion Abstraction and Mapping with Spatial Constraints
Rama Bindiganavale
and
Norman I. Badler
DOI: 10.1007/3-540-49384-0_6
PDF (419.3 KB)
70-82
Chapter
Artificial Neural Networks for Motion Emulation in Virtual Environments
Y. Bellan
,
M. Costa
,
G. Ferrigno
,
F. Lombardi
,
L. Macchiarulo
,
A. Montuori
,
E. Pasero
and
C. Rigotti
DOI: 10.1007/3-540-49384-0_7
PDF (259.1 KB)
83-99
Chapter
Synthesis of Human Motion Using Kalman Filter
ChangWhan Sul
,
SoonKi Jung
and
Kwangyun Wohn
DOI: 10.1007/3-540-49384-0_8
PDF (775.3 KB)
100-112
Chapter
Real-Time Hand and Head Tracking for Virtual Environments Using Infrared Beacons
Klaus Dorfmüller
and
Hanno Wirth
DOI: 10.1007/3-540-49384-0_9
PDF (655.6 KB)
113-127
Chapter
A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability
Tosiyasu L. Kunii
,
Yoshifuru Saito
and
Motoyoshi Shiine
DOI: 10.1007/3-540-49384-0_10
PDF (214.1 KB)
128-139
Back Matter
PDF (255.6 KB)
21 Chapters
First
|
1-10
|
11-20
|
21
|
Next
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