Front matter
1-14
The Foundations to Build a Virtual Human Society
Daniel Thalmann
15-22
Intelligent Virtual Agents for Education and Training: Opportunities and Challenges
Jeff Rickel
23-35
Eye Pattern Analysis in Intelligent Virtual Agents
Michael Li and Ted Selker
36-46
Communicating Emotion in Virtual Environments through Artificial Scents
Carlos Delgado-Mata and Ruth Aylett
47-60
A Framework for Reasoning About Animation Systems
Eric Aaron, Dimitris Metaxas, Franjo Ivančić and Oleg Sokolsky
61-71
Autonomous Avatars? From Users to Agents and Back
Matthias Scheutz and Brigitte Römmer
72-85
Equipping a Lifelike Animated Agent with a Mind
L. Chen, K. Bechkoum and G. Clapworthy
86-99
Intelligent Agents Who Wear Your Face: Users’ Reactions to the Virtual Self
Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovich, Mike Raimundo and Max Weisbuch
100-111
Intelligent Virtual Agent Societies on the Internet
F. Alonso Amo, F. Fernández Velasco, G. López Gómez, J. P. Rojas Jiménez and F. J. Soriano Camino
112-125
Virtual Agent Societies with the mVITAL Intelligent Agent System
George Anastassakis, Themis Panayiotopoulos and Tim Ritchings
126-136
An Overview of the Use of Mobile Agents in Virtual Environments
Gonzalo Méndez, Pedro Pérez and Angélica de Antonio
137-155
Continuous Presence in Collaborative Virtual Environments: Towards a Hybrid Avatar-Agent Model for User Representation
M. Gerhard, D. J. Moore and D. J. Hobbs
156-170
Agents’ Interaction in Virtual Storytelling
Marc Cavazza, Fred Charles and Steven J. Mead
171-180
Papous: The Virtual Storyteller
André Silva, Marco Vala and Ana Paiva
181-194
A Dramatised Actant Model for Interactive Improvisational Plays
Martin Klesen, Janek Szatkowski and Niels Lehmann
195-209
The InViWo Toolkit: Describing Autonomous Virtual Agents and Avatars
Nadine Richard, Philippe Codognet and Alain Grumbach
210-223
SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities
Spyros Vosinakis and Themis Panayiotopoulos
224-232
MAgentA: An Architecture for Real Time Automatic Composition of Background Music
Pietro Casella and Ana Paiva
233-234
Agent Oriented Simulation with OOCSMP. An Example in Evolutionary Ant Colonies
Juan de Lara and Manuel Alfonseca
235-236
The Lexicon and the Alphabet of Gesture, Gaze, and Touch
Isabella Poggi
237-238
Extraction and Reconstruction of Personal Characters from Human Movement
Junichi Hoshino
239-241
The Origin of the Speeches: Language Evolution through Collaborative Reinforcement Learning
Ray Walshe
242-243
Fanky: A Tool for Animating Faces of 3D Agents
Aldo Paradiso, Fabio Zambetta and Fabio Abbattista
Back matter