In this article, we present a model of the representation of visual scenes in immediate memory. Our hypothesis is that the
structure of this representation is equivalent to the construction of a Galois Lattice which it is based on principles of
similarity and differentiation of objects through feature computation. The model allows making precise predictions about the
effect of context, defined here as a more or less complex structure of features shared and not shared by an object to be memorized
with other objects. We designed an immediate memory task of visually presented objects in which the number of objects and
the number of properties remained constant. The distribution of these properties was manipulated. We hypothesized that for
the same target object, errors rates as well as response times would prove to be a function of feature distribution. The results
of the experimental study are consistent with our predictions and also allow reinterpreting the results of classic experiments
in the field.