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Want to Know How to Play the Game? Ask the ORACLE!
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Want to Know How to Play the Game? Ask the ORACLE!
Paola Rizzo23 , Michael Kriegel24 , Rui Figueiredo25 , MeiYii Lim24 and Ruth Aylett24 
| (23) |
Interagens s.r.l., c/o ITech, Via G. Peroni 444, 00133 Rome, Italy |
| (24) |
Heriot-Watt University, Riccarton, Edinburgh, EH144AS, UK |
| (25) |
INESC-ID, Av. Prof. Dr. Cavaco Silva, 2780-990 Porto Salvo, Portugal |
The ORACLE Agent
This paper describes the ORACLE, an embodied intelligent virtual agent designed and built for helping players of a serious
game named ORIENT [1]. The game challenges players at the socio-cultural level, because it requires them to learn how to interact
smoothly with alien characters in order to save their planet. The ORACLE is a virtual agent on a mobile phone, whose goal
is to enhance the users’ learning in the game. The agent can both react to the players’ questions, and proactively intervene
for suggesting things to users or for commenting on their performance.
Keywords Agents in games - applications of virtual agents - architectures for virtual agents
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