Lecture Notes in Computer Science, 2005, Volume 3383/2005, 155-166, DOI: 10.1007/978-3-540-31843-9_17

An Efficient Implementation of Sugiyama’s Algorithm for Layered Graph Drawing

Markus Eiglsperger, Martin Siebenhaller and Michael Kaufmann

View Related Documents

Abstract

Sugiyama’s algorithmic framework for layered graph drawing is commonly used in practical software. The extensive use of dummy vertices to break long edges between non-adjacent layers often leads to unsatisfactorial performance. The worst-case running-time of Sugiyama’s approach is O(|V||E|log|E|) requiring O(|V||E|) memory, which makes it unusable for the visualization of large graphs. By a conceptually simple new technique we are able to keep the number of dummy vertices and edges linear in the size of the graph and hence reduce the worst-case time complexity of Sugiyama’s approach by an order of magnitude to O((|V| + |E|)log|E|) requiring O(|V|+|E|) space.
This work has partially been supported by the DFG-grant Ka512/8-2. It has been performed when the first author was with the Universität Tübingen.

Fulltext Preview

Image of the first page of the fulltext document