Lecture Notes in Computer Science, 2005, Volume 3538/2005, 151, DOI: 10.1007/11527886_11

Player Modeling Impact on Player’s Entertainment in Computer Games

Georgios N. Yannakakis and Manolis Maragoudakis

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Abstract

In this paper we introduce an effective mechanism for obtaining computer games of high interest (i.e. satisfaction for the player). The proposed approach is based on the interaction of a player modeling tool and a successful on-line learning mechanism from the authors’ previous work on prey/predator computer games. The methodology demonstrates high adaptability into dynamical playing strategies as well as reliability and justifiability to the game user.

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