One of the most important problems for development of intelligent agents is adaptation to the environment. In this paper we
briefly describe Helli-Respina soccer simulator team that uses a new self-adaptive method named Dynamic Multi-Behavior Assessment
(DMBA). By using built-in behavior manager named dynamic behavior transformer method lets the agent can choose the best algorithms
to decide during the game. This system always tries to choose a set of available algorithms to get the best result against
each opponent. The main objective in this research is how to choose a set of algorithms dynamically to get the best result
against an opponent.