Welcome!
To use the personalized features of this site, please log in or register.
If you have forgotten your username or password, we can help.
My Menu
Saved Items

Original Article

Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices

Giulio Iacucci1 and Kari Kuutti1

(1)  Department of Information Processing Science, University of Oulu, Finland, FI
Abstract:   Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios particularly for the concept design of mixed realities or wireless devices. Designers are attempting new ways of engaging people in design and experiencing ideas in early design phases. Examples range from exploring scenarios using mock-ups or Wizard-of-Oz techniques, to testing scenarios with prototypes. In our design projects, scenarios were created and performed with participants following them in their daily activities. Discussing these sessions, which we called SPES (Situated and Participative Enactment of Scenarios), we highlight as promising conditions to create scenarios: the everyday life as a stage and the opportunity for participants to exercise reflection-in-action.

Key words: Concept design – Participatory design – Performance – Scenarios


Fulltext Preview (Small, Large)
Image of the first page of the fulltext


Export this article
Export this article as RIS | Text
 
Referenced by
1 newer article

  1. Gallant, Linda M. (2006) An ethnography of communication approach to mobile product testing. Personal and Ubiquitous Computing 10(5)
    [CrossRef]
Remote Address: 38.107.191.113 • Server: mpweb19
HTTP User Agent: CCBot/1.0 (+http://www.commoncrawl.org/bot.html)