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Andy Best
Journal Article
Drug testing and social control: Implications for state theory
Jurg Gerber, Eric L. Jensen, Myron Schreck and Ginna M. Babcock
Crime, Law and Social Change, 1990, Volume 14, Number 3, Pages 243-258
We have always been transgenic
Steve Baker and Carol Gigliotti
AI & Society, 2006, Volume 20, Number 1, Pages 35-48
Learning to Network and Networking to Learn: Facilitating the Process of Adaptive Managementin a Local Response to the UK's National AirQuality Strategy
Mark Stubbs and Mark Lemon
Environmental Management, 2001, Volume 27, Number 3, Pages 321-334
Long-term prognosis in intractable epilepsy: Looking beyond a year
Carl W. Bazil
Current Neurology and Neuroscience Reports, 2007, Volume 7, Number 4, Pages 313-314
Book Chapter
Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users)
Tobias Fritsch, Hartmut Ritter and Jochen Schiller
Lecture Notes in Computer Science, 2006, Volume 4161, Entertainment Computing - ICEC 2006, Pages 292-297
Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment
Zhigeng Pan, Gaoqi He, Shaoyong Su, Xiangchen Li and Jingui Pan
Lecture Notes in Computer Science, 2006, Volume 4270, Interactive Technologies and Sociotechnical Systems, Pages 520-529
A Dynamic Load Balancing for Massive Multiplayer Online Game Server
Jungyoul Lim, Jaeyong Chung, Jinryong Kim and Kwanghyun Shim
Lecture Notes in Computer Science, 2006, Volume 4161, Entertainment Computing - ICEC 2006, Pages 239-249
eMapps.com: Games and Mobile Technology in Learning
Robert Davies, Romana Krizova and Daniel Weiss
Lecture Notes in Computer Science, 2006, Volume 4227, Innovative Approaches for Learning and Knowledge Sharing, Pages 103-110
Multimedia Games for Visually Impaired Children
Aurélie Buaud, Harry Svensson, Dominique Archambault and Dominique Burger
Lecture Notes in Computer Science, 2002, Volume 2398, Computers Helping People with Special Needs, Pages 173-180
A Revolutionary Gaming Platform: Games for Everyone, Anytime, Anywhere
2010, Beginning iPhone Games Development, Pages 1-11
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