In the paper is presented an approach to simulation of gender interaction in artificial society. We are studying the process
of the male’s and female’s interaction based on subject-object relations. On the one hand, the females radiate the charm pulses.
Responding to these pulses, the males choose a female. On the other hand, the males accumulate a resource and females choose
a male, having the maximum resource wealth. The computer simulation were realized on SWARM. We reveal three types of agent interaction. These types is characterized by a subject-object interaction coefficient, defining
the stability of agent interaction.