There is a growing body of evidence that supports the claim that affect plays a critical role in decision-making and performance
as it influences cognitive processes [1], [2], [3]. Despite this body of research the role and function of affect is not generally recognized by the disciplines that address
the broad issues of understanding complex systems and complex behavior, especially in the presence of learning. The innovative
models and theories that have been proposed to facilitate advancement in the field of human-computer interaction (HCI) tend
to focus exclusively on cognitive factors. Consequently, the resulting systems are often unable to adapt to real-world situations
in which affective factors play a significant role. We propose several new models for framing a dialogue leading to new insights
and innovations that incorporate theories of affect into the design of (affect-sensitive) cognitive machines.