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Original Article

Development of a sensory gate–ball game system for the aged people

Kyung-Kyu KangContact Information, Jung-A KimContact Information and Dongho KimContact Information

(1)  Department of Media, Soongsil University, Seoul, Korea

Published online: 13 August 2009

Abstract  Recently, medical advances have been increasing the size of the aged population. With rapidly developing technology, computers are now essential parts in our daily life, and the number of the aged people using computers is also increasing continuously. But user interfaces and contents for the aged people have not been developed actively yet. In this paper, we present a 3D sensory gate–ball game system which can be played by the aged people easily. This game system is based on 3D graphics and uses a realistic gate–ball stick and balls as interfaces, so it can improve both physical and mental health of the aged people. Because our game is a sensory game, it is easy to play at home without an outdoor playground. Finally, we made a survey about an experiment after users played the game and show results of the survey.

Keywords  Sensory game - Gate–ball game - 3D game - Serious game - User interface - Aged people


Contact Information Kyung-Kyu Kang (Corresponding author)
Email: rcrookie@magiclab.kr

Contact Information Jung-A Kim
Email: jung@magiclab.kr

Contact Information Dongho Kim
Email: prof@magiclab.kr

Kyung-Kyu Kang  
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is a Ph.D. student at MAGIC Lab., Soongsil University, Korea. He received his Master degree in Computer Graphics at Soongsil University in 2006. His interests include real-time rendering algorithms and physically-based animation. He is a lecturer in Computer Graphics and 3D Game Programming at the Department of Media in Soongsil University.
Jung-A Kim  
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is a Ph.D. student at MAGIC Lab., Soongsil University, Korea. She received her Bachelor degree in Computer Design at Anyang University in 2004. Her interests include game design, media art and user interface design.
Dongho Kim  
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is a Professor in the Department of Media at Soongsil University, Korea. He obtained B.Sc. degree from Seoul National University and Master degree from KAIST, Korea. He received Ph.D. degree in Computer Science at the George Washington University in 2002. His research interests include real-time rendering, animation, game engineering, digital contents, and media art.
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