This paper presents a short review of the history surrounding the development of haptic feedback systems, from early manipulators
and telerobots, used in the nuclear and subsea industries, to today’s impressive desktop devices, used to support real-time
interaction with 3D visual simulations, or Virtual Reality. Four examples of recent VR projects are described, illustrating the use of haptic feedback in ceramics, aerospace, surgical
and defence applications. These examples serve to illustrate the premise that haptic feedback systems have evolved much faster
than their visual display counterparts and are, today, delivering impressive peripheral devices that are truly usable by non-specialist
users of computing technology.