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Book Chapter
Construction by Autonomous Agents in a Simulated Environment
Book Series
Lecture Notes in Computer Science
Publisher
Springer Berlin / Heidelberg
ISSN
0302-9743 (Print) 1611-3349 (Online)
Volume
Volume 2130/2001
Book
Artificial Neural Networks — ICANN 2001
DOI
10.1007/3-540-44668-0
Copyright
2001
ISBN
978-3-540-42486-4
DOI
10.1007/3-540-44668-0_133
Pages
963-970
Subject Collection
Computer Science
SpringerLink Date
Monday, January 01, 2001
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Construction by Autonomous Agents in a Simulated Environment
Anand Panangadan
7
and Michael G. Dyer
7
(7)
Computer Science Department, University of California at Los Angeles, Los Angeles, CA 90095, USA
Abstract
A connectionist behavior-based architecture enables a society of agents to navigate efficiently and construct specified structures within a simulated environment. The architecture incorporates both reactive and planning behaviors so that agents can manage multiple goals. The agents use cognitive maps to internally represent the environment for navigational planning. Simulations within a continuous 2-D environment demonstrate the abilities of the group of agents to construct structures. The effect of various placement strategies on the time to complete the construction task are studied.
Anand
Panangadan
Email:
anand@cs.ucla.edu
Michael
G.
Dyer
Email:
dyer@cs.ucla.edu
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