Front matter
3-11
Seizing Power: Shaders and Storytellers
Kevin Björke
12-20
Real-Time Lighting Design for Interactive Narrative
Magy Seif El-Nasr and Ian Horswill
21-29
Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton and Federico Ponchio, et al.
30-34
A Cinematography System for Virtual Storytelling
Nicolas Courty, Fabrice Lamarche, Stéphane Donikian and Éric Marchand
37-46
Authoring Highly Generative Interactive Drama
Nicolas Szilas, Olivier Marty and Jean-Hugues Réty
47-56
Character-Focused Narrative Generation for Execution in Virtual Worlds
Mark O. Riedl and R. Michael Young
57-64
Managing Authorship in Plot Conduction
Daniel Sobral, Isabel Machado and Ana Paiva
65-73
Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas
Barry G. Silverman, Michael Johns, Ransom Weaver and Joshua Mosley
74-77
From the Necessity of Film Closure to Inherent VR Wideness
Nelson Zagalo, Vasco Branco and Anthony Barker
78-81
Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors
Sandrine Darcy, Julie Dudgdale, Mehdi El Jed, Nico Pallamin and Bernard Pavard
85-93
Stories in Space: The Concept of the Story Map
Michael Nitsche and Maureen Thomas
94-101
Mediating Action and Background Music
Pietro Casella and Ana Paiva
102-111
The Effects of Mediation in a Storytelling Virtual Environment
Sarah Brown, Ilda Ladeira, Cara Winterbottom and Edwin Blake
112-115
Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment
Stanislav Roudavski and François Penz
116-119
Group Interaction and VR Storytelling in Museums
Raúl Cid
120-123
Beyond Human, Avatar as Multimedia Expression
Ron Broglio and Stephen Guynup
127-134
Building Virtual Actors Who Can Really Act
Ken Perlin
135-145
The V-Man Project: Toward Autonomous Virtual Characters
Eric Menou, Laurent Philippon, Stéphane Sanchez, Jérôme Duchon and Olivier Balet
146-154
Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller
André Silva, Guilherme Raimundo and Ana Paiva
155-158
A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data
Alexander Sibiryakov, Xiangyang Ju and Jean-Christophe Nebel
159-162
Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents
Nikos Avradinis, Ruth Aylett and Themis Panayiotopoulos
165-178
The Art of Mixing Realities
Sally Jane Norman
179-188
”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality
Ulrike Spierling and Ido Iurgel
189-197
Users Acting in Mixed Reality Interactive Storytelling
Marc Cavazza, Olivier Martin, Fred Charles, Steven J. Mead and Xavier Marichal
198-207
Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities
Alok Nandi and Xavier Marichal
211-219
Using Virtual Reality for ”New Clowns”
Martin Hachet and Pascal Guitton
220-226
Storytelling for Recreating Our Selves: ZENetic Computer
Naoko Tosa, Koji Miyazaki, Hideki Murasato and Seigo Matsuoka
227-230
A Distributed Virtual Storytelling System for Firefighters Training
Eric Perdigau, Patrice Torguet, Cédric Sanza and Jean-Pierre Jessel
231-234
CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project
Franz Fischnaller
235-238
A Storytelling Concept for Digital Heritage Exchange in Virtual Environments
Stefan Conrad, Ernst Krujiff, Martin Suttrop, Frank Hasenbrink and Alex Lechner
Back matter