Lecture Notes in Computer Science, 2008, Volume 5193/2008, 246-258, DOI: 10.1007/978-3-540-87744-8_21

A Practical Quicksort Algorithm for Graphics Processors

Daniel Cederman and Philippas Tsigas

View Related Documents

Abstract

In this paper we present GPU-Quicksort, an efficient Quicksort algorithm suitable for highly parallel multi-core graphics processors. Quicksort has previously been considered as an inefficient sorting solution for graphics processors, but we show that GPU-Quicksort often performs better than the fastest known sorting implementations for graphics processors, such as radix and bitonic sort. Quicksort can thus be seen as a viable alternative for sorting large quantities of data on graphics processors.

Fulltext Preview

Image of the first page of the fulltext document