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Colour by Correlation in a Three-Dimensional Colour Space
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Colour by Correlation in a Three-Dimensional Colour Space
Kobus Barnard4 , Lindsay Martin5 and Brian Funt5 
| (4) |
Computer Science Division, U. C. Berkeley, Berkeley, CA, 94720 |
| (5) |
Department of Computing Science, Simon Fraser University, 8888 University Drive, Burnaby, BC, Canada, V5A 1S6 |
Abstract
We improve the promising Colour by Correlation method for computational colour constancy by modifying it to work in a three
dimensional colour space. The previous version of the algorithm uses only the chromaticity of the input, and thus cannot make
use of the information inherent in the pixel brightness which previous work suggests is useful. We develop the algorithm for
the Mondrian world (matte surfaces), the Mondrian world with fluorescent surfaces, and the Mondrian world with specularities.
We test the new algorithm on synthetic data, and on a data set of 321 carefully calibrated images. We find that on the synthetic
data, the new algorithm significantly out-performs all other colour constancy algorithms. In the case of image data, the results
are also promising. The new algorithm does significantly better than its chromaticity counter-part, and its performance approaches
that of the best algorithms. Since the research into the method is still young, we are hopeful that the performance gap between
the real and synthetic case can be narrowed.
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