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VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
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VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Takeshi Kurata7 , Takashi Okuma7, Masakatsu Kourogi7, Takekazu Kato7 and Katsuhiko Sakaue7
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National Institute of Advanced Industrial Science and Technology (AIST), Intelligent Systems Institute, 1-1-1 Umezono, Tsukuba, Ibaraki, 305-8568, JAPAN |
Abstract
In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people’s and computer’s understanding of contextual information, and the use of augmented
reality (AR) techniques is a good way to show information intuitively. This is the basis of our research on wearable computer
vision and visualization systems. Our wearable systems enable us run different vision tasks in real-time. We secribe a novel
approach not only to sensing the wearer’s position and direction, but also to displaying video frames overlaid with 2-D annotations
related to the wearer’s view. We have also developed a method for 3-D graphical overlay by applying object recognition techniques
and Hand Mouse, which enables the wearer to interact directly with an AR environment. We also describe an efficient method of face registration
using wearable active vision.
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