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Book Chapter
Scenario-Based Design of Ambient Intelligence
Book Series
Lecture Notes in Computer Science
Publisher
Springer Berlin / Heidelberg
ISSN
0302-9743 (Print) 1611-3349 (Online)
Volume
Volume 4239/2006
Book
Ubiquitous Computing Systems
DOI
10.1007/11890348
Copyright
2006
ISBN
978-3-540-46287-3
Category
Human Computer Interaction
DOI
10.1007/11890348_5
Pages
57-72
Subject Collection
Computer Science
SpringerLink Date
Saturday, September 30, 2006
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Human Computer Interaction
Scenario-Based Design of Ambient Intelligence
Veikko Ikonen
1
, Marketta Niemelä
1
and Eija Kaasinen
1
(1)
VTT Ambient Intelligence, Sinitaival 6, P.O.Box 1206, FIN-33101 Tampere, Finland
Abstract
In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.
Veikko
Ikonen
Email:
veikko.ikonen@vtt.fi
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