Journal Article
Narrators and Narrating Characters: Voicing
in
Le Roman de Flamenca
Karen A. Grossweiner
Neophilologus, 2008, Volume 92, Number 3, Pages 395-408
Book Chapter
Marionette: From Traditional Manipulation to Robotic Manipulation
I-Ming Chen, Raymond Tay, Shusong Xing and Song Huat Yeo
2004, International Symposium on History of Machines and Mechanisms, 3, Pages 119-133
Book Chapter
Existing Techniques of Visual Processing
The Kluwer International Series in Engineering and Computer Science, 2006, Volume 584, Video Object Extraction and Representation, Pages 25-45
Book Chapter
Haptic Puppetry for Interactive Games
Sujeong Kim, Xinyu Zhang and Young J. Kim
Lecture Notes in Computer Science, 2006, Volume 3942, Technologies for E-Learning and Digital Entertainment, Pages 1292-1302
Book Chapter
Character Identity Expression in Vocal Performance of Traditional Puppeteers
Milan Rusko and Juraj Hamar
Lecture Notes in Computer Science, 2006, Volume 4188, Text, Speech and Dialogue, Pages 509-516
Book Chapter
Conclusion and Future Work
Lecture Notes in Computer Science, 1999, Volume 1635, Artificial Animals for Computer Animation, Pages 135-142
Book Chapter
Reducing the Energy Usage of Office Applications
Jason Flinn, Eyal de Lara, Mahadev Satyanarayanan, Dan S. Wallach and Willy Zwaenepoel
Lecture Notes in Computer Science, 2001, Volume 2218, Middleware 2001, Pages 252-272
Book Chapter
Human Motion Analysis in Treadle Pump Devices
C. Pereira, J. Malça, M. C. Gaspar and F. Ventura
IFIP International Federation for Information Processing, 2006, Volume 221, Human Work Interaction Design: Designing for Human Work, Pages 135-145
Book Chapter
Puppeteering Architecture
Urs Hirschberg, Martin Frühwirth and Stefan Zedlacher
2007, Computer-Aided Architectural Design Futures (CAADFutures) 2007, 4, Pages 223-234
Book Chapter
Embodying Self in Virtual Worlds
Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh and Paul Clifton
Springer Series in Immersive Environments, 2011, Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds, Pages 129-151