The convergence of mobile technology and e-learning has generated considerable excitement among both practitioners and academics.
Mass media continually promotes novel idea about m-learning. Content developers also continue to deliver learning on wireless,
mobile learning devices based on their often abstract conceptions of what the ’generalised’ learners might want to learn.
We are now seeing the adoption of e-learning into m-learning without a clear understanding of motivations and circumstances
surrounding m-learning and m-learners. This research looks into interaction experience that is believed to play a significant
role in the development of usable m-learning.
Keywords M-learning - e-learning - interaction experience - HCI - mobile environment