In this paper, we study the potential of space trees (boundary extended octrees for an arbitrary number of dimensions) in
the context of software for the numerical solution of PDEs. The main advantage of the approach presented is the fact that
the underlying geometry’s resolution can be decoupled from the computational grid’s resolution, although both are organized
within the same data structure. This allows us to solve the PDE on a quite coarse orthogonal grid at an accuracy corresponding
to a much finer resolution. We show how fast (multigrid) solvers based on the nested dissection principle can be directly
implemented on a space tree. Furthermore, we discuss the use of this hierarchical concept as the common data basis for the
partitioned solution of coupled problems like fluid-structure interactions, e. g., and we address its suitability for an integration
of simulation software.