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Journal Article
A Characterization of von Neumann Games in Terms of Memory
Journal
Synthese
Publisher
Springer Netherlands
ISSN
0039-7857 (Print) 1573-0964 (Online)
Issue
Volume 139, Number 2 / March, 2004
DOI
10.1023/B:SYNT.0000024905.25386.3d
Pages
281-295
Subject Collection
Humanities, Social Sciences and Law
SpringerLink Date
Tuesday, November 30, 2004
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A Characterization of von Neumann Games in Terms of Memory
Giacomo Bonanno
1
(1)
Department of Economics, University of California, Davis, CA, 95616-8578, U.S.A.
Abstract
An information completion of an extensive game is obtained by extending the information partition of every player from the set of her decision nodes to the set of all nodes. The extended partition satisfies
Memory of Past Knowledge
(MPK) if at any node a player remembers what she knew at earlier nodes. It is shown that MPK can be satisfied in a game if and only if the game is von Neumann (vN) and satisfies memory at decision nodes (the restriction of MPK to a player's own decision nodes). A game is vN if any two decision nodes that belong to the same information set of a player have the same number of predecessors. By providing an axiom for MPK we also obtain a syntactic characterization of the said class of vN games.
Giacomo
Bonanno
Email:
gfbonanno@ucdavis.edu
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