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Design and Architecture

Practical model-checking using games

Perdita StevensContact Information and Colin StirlingContact Information

(1)  Department of Computer Science, University of Edinburgh, The King's Buildings, EH9 3JZ Edinburgh
Abstract
We describe how model-checking games can be the foundation for efficient local model-checking of the modal mu-calculus on transition systems. Game-based algorithms generate winning strategies for a certain game, which can then be used interactively to help the user understand why the property is or is not true of the model. This kind of feedback has advantages over traditional techniques such as error traces. We give a proof technique for verifying such algorithms, and apply it to one which we have implemented in the Edinburgh Concurrency Workbench. We discuss its usability and performance.
supported by EPSRC GR/K68547

Contact Information Perdita Stevens
Email: Perdita.Stevens@dcs.ed.ac.uk

Contact Information Colin Stirling
Email: Colin.Stirling@dcs.ed.ac.uk
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Referenced by
1 newer article

  1. Gurfinkel, A. (2003) Temporal logic query checking: a tool for model exploration. IEEE Transactions on Software Engineering 29(10)
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