A microscopic method for the generation of invasion percolation structures using

armies

of interacting random walkers is presented. Two distinct species are used to simulate the invading and defending fluids of a fluid invasion process. Trapping of the defending species is accomplished purely by local rules, without the need to repetitively check the connection between the

to be displaced

defender phase and the sink.
Key words Porous media - simulation - random walkers - trapping
Communicated by D. Stauffer