Book Chapter
Introduction
2006, Foundations of 3D Graphics Programming, Pages 1-36
Book Chapter
Introduction
Jim X Chen and Chunyang Chen
2008, Foundations of 3D Graphics Programming, Pages 1-49
Book Chapter
Two JOGL Programming Frameworks
2007, Pro Java™ 6 3D Game Development, Part 3, Pages 377-407
Book Chapter
Color and Lighting
Jim X Chen and Chunyang Chen
2008, Foundations of 3D Graphics Programming, Pages 1-53
Book Chapter
Color and Lighting
2006, Foundations of 3D Graphics Programming, Pages 117-158
Book Chapter
Blending and Texture Mapping
2006, Foundations of 3D Graphics Programming, Pages 159-190
Book Chapter
3D Sound with JOAL
2007, Pro Java™ 6 3D Game Development, Part 2, Pages 327-347
Book Chapter
JavaBeans
2007, An Introduction to Network Programming with Java, Pages 297-344
Book Chapter
Creating a Java Project
2007, Pro NetBeans™ IDE 5.5 Enterprise Edition, Part 1, Pages 29-44
Book Chapter
Graphic Programming Using the Abstract Window Toolkit
John Hunt
2002, Java and Object Orientation: An Introduction, Part 5, Pages 199-210