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A Software Infrastructure for Multi-agent Geosimulation Applications
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A Software Infrastructure for Multi-agent Geosimulation Applications
Ivan Blecic1 , Arnaldo Cecchini1 and Giuseppe A. Trunfio1 
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Department of Architecture and Planning, University of Sassari, Palazzo del Pou Salit, Piazza Duomo, 6, I07041 Alghero (SS), Italy |
Abstract
In this paper we present characteristics, features and computational strategies used in MAGI (Multi-Agent Geosimulation Infrastructure)
which are relevant for strongly geo-spatially oriented agent-based simulations. These characteristics make MAGI an effective
modelling and simulation environment, in terms of generality, user friendliness, modelling flexibility, interoperability with
GIS datasets and computational efficiency. The infrastructure is composed of a development environment for building and executing
simulation models, and a class library based on open source components. Differently from most of the existing tools for geosimulation,
both raster and vector representation of simulated entities are allowed and managed with efficiency. This is obtained through
the integration of a geometry engine implementing a core set of operations on spatial data through robust geometric algorithms,
and an efficient spatial indexing strategy for moving agents.
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