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Pyramids in Logo: A School Project in ‘Search’ of the Fourth Dimension
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Pyramids in Logo: A School Project in ‘Search’ of the Fourth Dimension
Jesús Jiménez-Molotla3 , Alessio Gutiérrez-Gómez4 and Ana Isabel Sacristán5 
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Escuelas Secundarias Diurnas #229 “Ludmila Yivkova” T. Matutino, & #139 “José Enrique Rodo T. Verpertino, Distrito Federal, Mexico |
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Escuela Secundaria Diurna No. 229 “Ludmila Yivkova”, Distrito Federal, Mexico |
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Dpto. de Matemática Educativa, Center for Research and Advanced Studies (Cinvestav), Av. Instituto Politécnico Nacional 6058, Distrito Federal, Mexico |
Abstract
In this paper we present a school project where students constructed three-dimensional pyramids using the Logo programming
language, comple-mented with paper-and-pencil, dynamic geometry (Cabri) and spreadsheet (Excel) investigations. The aim of
this project was to give, through a fun and meaningful way, and using a constructionist approach, junior secondary students (12-14 year olds), early access to advanced topics such the applications of the Pythagorean
Theorem and of trigonometric functions, as well as three-dimensional work, while at the same time covering one of the themes
included in the curriculum for this age-group (the pyramid).
Keywords School project - three dimensions - mathematics - trigonometry - computer programming - Logo - Cabri-Géomètre
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