Nowadays, mobile activities such as m-commerce, m-learning, etc, are being increasingly adopted by people. Information availability
will be a key feature in future applications. Public spaces, as shops, libraries, museums, etc do not have enough information
available to visitors, mainly due to physical space constraints. In this context, PDAs provide a balance between physical
dimensions and processing power capable of supporting Augmented and Immersive Reality (A&IR) features. However, they have
several limitations (i.e., space screen). As a result of two usability evaluations of a PDA application currently running
at the MCA (The Cutlery Museum of Albacete, Spain) some improvements were found. To reuse these solutions, this paper presents
a collection of HCI design patterns for PDAs that run this kind of Space Structured Applications (SSA).
Keywords Information presentation - Interaction design - HCI standards - Graphical user interface - Architectures for interaction - Computer-augmented environment - Computer–mediated virtual spaces - Interaction techniques - platforms and metaphors