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163. Anisotropic Volume Rendering Using Intensity Interpolation

Tae-Young KimContact Information, Byeong-Seok ShinContact Information and Yeong Gil ShinContact Information

(5)  School of Computer Science and Engineering, Seoul National University, San 56-1, Shilim-Dong, Kwanak-Gu, Seoul, 151-742, Korea
(6)  Dept. of Computer Science and Engineering, Inha University, 253 YongHyeon-Dong Nam-Gu, Inchon, Korea
Abstract
In medical applications, anisotropic volume data sets are commonly used, of which the resolution in an axial plane is higher than that in the direction perpendicular to it. In this paper, we propose an efficient anisotropic volume rendering method based on intensity interpolation that obtains the intensity value at an interpolated position lying between voxels in two consecutive slices from the intensity values of the voxels. Unlike density interpolation method, it does not require long preprocessing time and extra memory for storing the interpolated slices. Experimental results show that this method improves rendering speed without significantly sacrificing image quality.

Contact Information Tae-Young Kim
Email: tykim@cglab.snu.ac.kr

Contact Information Byeong-Seok Shin
Email: bsshin@inha.ac.kr

Contact Information Yeong Gil Shin
Email: yshin@cglab.snu.ac.kr
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