We propose a framework with a flexible architecture that have been designed and implemented for collaborative interaction
of users, to be applied in massive applications through the Web. We introduce the concept of interperception and use technologies
as massive virtual environments and teleoperation for the creation of environments (mixing virtual and real ones) in order
to promote accessibility and transparency in the interaction between people, and between people and animate devices (such
as robots) through the Web. Experiments with massive games, with interactive applications in digital television, with users
and robots interacting in virtual and real versions of museums and cultural centers are presented to validate our proposal.
Keywords Massive interaction - Multi-user gaming - Accessibility - Interperception