Lecture Notes in Computer Science, 2007, Volume 4480/2007, 37-54, DOI: 10.1007/978-3-540-72037-9_3

Combining Web, Mobile Phones and Public Displays in Large-Scale: Manhattan Story Mashup

Ville H. Tuulos, Jürgen Scheible and Heli Nyholm

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Abstract

We present a large-scale pervasive game called Manhattan Story Mashup that combines the Web, camera phones, and a large public display. The game introduces a new form of interactive storytelling which lets an unlimited number of players author stories in the Web while a large number of players illustrate the stories with camera phones. This paper presents the first deployment of the game and a detailed analysis of its quantitative and qualitative results. We present details on the game implementation and game set up including practical lessons learnt about this large-scale experiment involving over 300 players in total. The analysis shows how the game succeeds in fostering players’ creativity by exploiting ambiguity and how the players were engaged in a fast-paced competition which resulted in 115 stories and 3142 photos in 1.5 hours.

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