This work concentrates on reuse-oriented software development. We propose an approach in which we incorporate reuse components
in the initial phases of the software development process, that is to say, requirements specifications. These components,
use case in the pattern form, reused during the requirements capture, allow a visualization of the system to be implemented.
On the other hand, they also facilitate some normalization in the requirements process and, further, can be reused in several
applications; this is obtained more easily with patterns. The primary motivation of this study derives from the fact that
system requirements represent abstract knowledge of which a great part can be reused in other systems.
Work developed with the support of the programme Prodep III (European Community, European Social Fund, Concourse 4/5.3/Prodep/2000,
Request ref. 182.004/00-ESTG-IPG).