Book Chapter
Dressing Corporate Subjectivities: Learning What to Wear to the Bank
Kathryn Church, Catherine Frazee, Teresa (Tracy) Luciani, Melanie Panitch and Patricia Seeley
Technical and Vocational Education and Training: Issues, Concerns and Prospects, 1, Volume 6, Work, Subjectivity and Learning, Pages 69-85
Book Chapter
A Case-Oriented Game for Business Learning
Kenji Nakano and Takao Terano
Lecture Notes in Computer Science, 2005, Volume 3684, Knowledge-Based Intelligent Information and Engineering Systems, Page 906
Book Chapter
Introduction
Closing the Engagement Gap
Charles Ehin
2009, The Organizational Sweet Spot, Pages 1-7
Book Chapter
Corporations and Morality
2007, The Morality of Business, Pages 109-119
Book Chapter
The Role of Corporate-Level Managers in Divestitures: A Process Model
Matthias Brauer
2007, Individuum und Organisation, Pages 97-130
Book Chapter
Internationale Marktorientierte Unternehmensführung
Christian Homburg and Ove Jensen
2007, Marktorientierte Führung, Teil I, Pages 63-82
Book Chapter
Research on a Learning System toward Integration of Case Method and Business Gaming
Kenji Nakano, Shinako Matsuyama and Takao Terano
Agent-Based Social Systems, 1, Volume 3, Agent-Based Approaches in Economic and Social Complex Systems IV, Part 1, Pages 21-30
Book Chapter
Introduction
2008, Cross-Business Synergies, Part 1, Pages 1-12
Book Chapter
Concept and Characteristics of Cross-business Synergies
2008, Cross-Business Synergies, Part I, Pages 14-23
Book Chapter
Types of Cross-business Synergies
2008, Cross-Business Synergies, Part I, Pages 24-99