As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this
paper we demonstrate the use of the Graphics Processing Unit (GPU) to accelerate the evaluation of individuals. We show that
for both binary and floating point based data types, it is possible to get speed increases of several hundred times over a
typical CPU implementation. This allows for evaluation of many thousands of fitness cases, and hence should enable more ambitious
solutions to be evolved using GP.
Keywords Genetic programming - Graphics Card Acceleration - Parallel Evaluation