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Design and Implementation of Augmented Reality Environment for Complex Anatomy Training: Inguinal Canal Case Study
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Design and Implementation of Augmented Reality Environment for Complex Anatomy Training: Inguinal Canal Case Study
Sophia Sakellariou17 , Ben M. Ward18, Vassilis Charissis19 , David Chanock20 and Paul Anderson19
| (17) |
Aberdeen Royal Infirmary. Acute Medicine, Aberdeen, UK |
| (18) |
University of Edinburgh, UK |
| (19) |
University of Glasgow/ Glasgow School of Art, Digital Design Studio, 10 Dumbreck Road, G41 5BW Glasgow, UK |
| (20) |
Ayr Hospital Department of Radiology, Ayr, UK |
Abstract
Adhering to contemporary requirements for reduction of cadaveric training of medical trainees we have developed a prototype
augmented reality environment which investigates complex anatomical sections. A human 3D model has been implemented in order
to facilitate educational tactics presented in a Virtual Reality (VR) environment. Opting for a sophisticated approach of
interaction, the interface elements are based on simplified visual representation of real anatomical elements, and can be
operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the development
process of the augmented reality environment, and the HCI design, introduces the visual components of the interface and presents
the outcome of a preliminary evaluation of the proposed VR training method on a group of twelve medical doctors. The paper
concludes with a tentative plan of future work which aims to expand the context and interactivity of the system so as to enable
the trainees to rehearse surgical methods in a simulated VR environment.
Keywords Virtual Reality - Haptics - HCI - Inguinal Canal - Medical Training
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