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A Prototyping Environment for Wireless Multihop Networks
| Book Series | Lecture Notes in Computer Science |
| Publisher | Springer Berlin / Heidelberg |
| ISSN | 0302-9743 (Print) 1611-3349 (Online) |
| Volume | Volume 4866/2007 |
| Book | Sustainable Internet |
| DOI | 10.1007/978-3-540-76809-8 |
| Copyright | 2007 |
| ISBN | 978-3-540-76808-1 |
| DOI | 10.1007/978-3-540-76809-8_4 |
| Pages | 33-47 |
| Subject Collection | Computer Science |
| SpringerLink Date | Thursday, November 01, 2007 |
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A Prototyping Environment for Wireless Multihop Networks
Fehmi Ben Abdesslem1 , Luigi Iannone2 , Marcelo Dias de Amorim1 , Katia Obraczka3 , Ignacio Solis4 and Serge Fdida1 
| (1) |
Université Pierre et Marie Curie – Paris 6, |
| (2) |
Université Catholique de Louvain, |
| (3) |
University of California at Santa Cruz, |
| (4) |
Palo Alto Research Center, |
Abstract
Relative to the impressive number of proposals addressing the multitude of challenges raised by IEEE 802.11-based wireless
networks, few have known real implementation. In wireless networks, due especially to the unpredictable nature of the wireless
channel, bridging theory and practice is far from trivial. In this paper, we advocate including prototyping in the design
process of wireless protocols. The goal is to speed up the design process and to help validating novel solutions under real
conditions. To this end, we introduce Prawn, a tool that allows rapid prototyping of wireless network protocols. The basic idea behind Prawn is to provide a set of basic
building blocks that implement common functionalities needed by a wide range of wireless protocols (e.g., neighbor discovery,
link quality assessment, message transmission and reception). Besides these ready-to-use blocks, Prawn also provides a standard
API that allows protocol designers easy access to the Prawn primitives. Through a number of examples, we showcase Prawn as
a simple, yet powerful tool for fast prototyping of wireless network protocols.
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