This article introduces a new practice to eXtreme Programming (XP): Developer stories. The goal of these stories and their
creation process is to incorporate architectural planning to XP thus ensuring a viable architecture. By conducting a small
development project using XP, we find that establishing a viable architecture might be problematic. Arguing that architectural
quality criteria in XP are traceable to traditional criteria, and by pointing to related work regarding incremental continous
design, requirements management and large-scale refactorings, we find support for this claim. We proceed by describing the
new practice ensuring that it embraces the values, and supports existing practices of XP.