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GenTree: An Interactive Genetic Algorithms System for Designing 3D Polygonal Tree Models
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GenTree: An Interactive Genetic Algorithms System for Designing 3D Polygonal Tree Models
Clare Bates Congdon5 and Raymond H. Mazza6 
| (5) |
Department of Computer Science, Colby College, 5846 Mayflower Hill Drive, Waterville, ME 04901, USA |
| (6) |
Entertainment Technology Center, Carnegie Mellon University, 5000 Forbes Avenue, Doherty Hall 4301, Pittsburgh, PA 15213, USA |
Abstract
The creation of individual 3D models to include within a virtual world can be a time-consuming process. The standard approach
to streamline this is to use procedural modeling tools, where the user adjusts a set of parameters that defines the tree.
We have designed Gen- Tree, an interactive system that uses a genetic algorithms (GA) approach to evolve procedural 3D tree
models. GenTree is a hybrid system, combining the standard parameter adjustment and an interactive GA. The parameters may
be changed by the user directly or via the GA process, which combines parameters from pairs of parent trees into those that
describe novel trees. The GA component enables the system to be used by someone who is ignorant of the parameters that define
the trees. Furthermore, combining the standard interactive design process with GA design decreases the time and patience required
to design realistic 3D polygonal trees by either method alone.
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