Welcome!
To use the personalized features of this site, please log in or register.
If you have forgotten your username or password, we can help.
My Menu
Saved Items

GenTree: An Interactive Genetic Algorithms System for Designing 3D Polygonal Tree Models

Clare Bates CongdonContact Information and Raymond H. MazzaContact Information

(5)  Department of Computer Science, Colby College, 5846 Mayflower Hill Drive, Waterville, ME 04901, USA
(6)  Entertainment Technology Center, Carnegie Mellon University, 5000 Forbes Avenue, Doherty Hall 4301, Pittsburgh, PA 15213, USA
Abstract
The creation of individual 3D models to include within a virtual world can be a time-consuming process. The standard approach to streamline this is to use procedural modeling tools, where the user adjusts a set of parameters that defines the tree. We have designed Gen- Tree, an interactive system that uses a genetic algorithms (GA) approach to evolve procedural 3D tree models. GenTree is a hybrid system, combining the standard parameter adjustment and an interactive GA. The parameters may be changed by the user directly or via the GA process, which combines parameters from pairs of parent trees into those that describe novel trees. The GA component enables the system to be used by someone who is ignorant of the parameters that define the trees. Furthermore, combining the standard interactive design process with GA design decreases the time and patience required to design realistic 3D polygonal trees by either method alone.

Contact Information Clare Bates Congdon
Email: ccongdon@colby.edu

Contact Information Raymond H. Mazza
Email: rmazza@andrew.cmu.edu
Fulltext Preview (Small, Large)
Image of the first page of the fulltext

References secured to subscribers.



Export this chapter
Export this chapter as RIS | Text
 
Remote Address: 38.107.191.109 • Server: mpweb02
HTTP User Agent: CCBot/1.0 (+http://www.commoncrawl.org/bot.html)